功能: 杀死怪物时触发
说明: 对应地图参数中需要加入ONKILLMON才可生效!
[@OnKillMob]
#IF
CheckKillMonName 白野猪
#SAY
你杀死一头白野猪! ;============================================================= 杀死怪物时触发
[@KillMon]
#ACT
SENDMSG 7 你杀死<$KILLMONNAME>
break
;QF脚本
[@OnKillMob]
#IF
CheckKillMonName 霸气的女妖·妖
EQUAL G260 0
#ACT
MOV A60 <$USERNAME>
GAMEDIAMOND + 2
MOV G260 1
SendNewLineMsg 0 250 0 16 250 10 1 玩家<$USERNAME>成功首杀{霸气的女妖·妖|249:0:1}.获得2元RMB奖励!!!
#IF
CheckKillMonName 大肚子魔君·魔
EQUAL G261 0
#ACT
MOV A61 <$USERNAME>
GAMEDIAMOND + 2
MOV G261 1
SendNewLineMsg 0 250 0 16 250 10 1 玩家<$USERNAME>成功首杀{大肚子魔君·魔|249:0:1}.获得2元RMB奖励!!!
#IF
CheckKillMonName 蛮荒暴君·王
EQUAL G262 0
#ACT
MOV A62 <$USERNAME>
GAMEDIAMOND + 2
MOV G262 1
SendNewLineMsg 0 250 0 16 250 10 1 玩家<$USERNAME>成功首杀{蛮荒暴君·王|249:0:1}.获得2元RMB奖励!!!
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